About Bubble Shooter Aura
The pastel palette sets the tone, but the part worth knowing is that Aura holds two quite different games. Level Mode gives you a fixed shot budget and a clearing target, so a wasted bubble is a real loss. Endless Mode instead pushes new rows down from the ceiling, turning the same board into a slow survival problem.
Chain reactions carry the scoring. Popping a cluster that propped up a larger hanging group triggers the glowing aura flourish and pays far more than the same tiles removed one match at a time.
How to play
Coloured bubbles sit packed at the top of the field. Line up your launcher with a group of two or more sharing its colour, fire, and the cluster disappears along with anything it was holding in place. Level Mode ends when the goal is met or the shots run out. Endless Mode ends when the pack reaches you.
Controls
- Move the mouse to swing the launcher arm, then left click to fire
- There is no touch build, so a desktop window with a mouse or trackpad gives the accuracy this one wants
Tips
- Wall bounces reach pockets a straight shot cannot. Aim at the side wall roughly level with the gap you want to enter.
- Cutting beats popping. One match that severs a hanging section clears more than three careful colour matches.
- In Endless Mode keep the edges trimmed, since the side columns are what pin awkward colours in place.












