Original9 games
Arcade games
Arcade on this site means a run measured in seconds, a simple input, and a failure screen you will see a great deal of. Almost nothing here has levels to work through. You are playing against your own last attempt.
The precision end is Jump Dash, built from fixed layouts you are expected to memorise rather than read — every failure teaches you the next two seconds of the route. Capybara Jump looks far friendlier and is not: the timing window shrinks with height, and the capybara does not care about your streak.
For the familiar shapes, Coe Snake is snake with meteors and ricocheting balls added, so your own tail is no longer the main threat, and Shotting Balls is a bounce-and-aim scoreboard chase where the skill is in the angles you refuse to take.
Two entries stretch the label on purpose. Gold Miner Classic is the slowest game on the shelf — one claw, one swing rhythm, and greed as the real difficulty — and Monster Slayers borrows the survivor formula: the run still ends, it just takes ten minutes of kiting to get there.







